
In this section, you'll look at embodied experiences in games and their roles in learning.
You'll also discover how the role of the storyline affects player decisions in learning. Also, the cycle of probe, hypothesize, reprobe, and rethink is analyzed.
Appreciative systems, or how a player develops an appreciation for games through play, is also discussed. Finally, you'll explore games as texts and the genres of games.

Reading
What Video Games Have to Teach Us About Learning and Literacy: Chapter 4

Key Information

Activities
- Activity 4-A-1: Playing Diner Dash
- Activity 4-A-2: Reflection on Diner Dash