Reading
Learning Activity 3-B-1
Core Mechanics I
[On Your Own]
Core mechanics are the center of the play experience and represent the fundamental action through which the play interacts with the game. In fact, Nintendo’s Shigeru Miyamoto is famous for designing all his games around verbs, which are good at describing this interaction.
Using the verb avoid, create a one level game in Gamestar Mechanic (you can modify the tutorial completed in Activity 2-C-2: Creating a Simple Game).
NOTE: You will again want to "publish" your game.
Learning Activity 3-B-2
Core Mechanics II
[Small Group Forum]
30 points
In your small group forum, under the Core Mechanics Topic, create a post with your game file attached. Note: small group forums are located at the bottom of the Forums page.
Play the games that each of your group members posted to the forum and offer feedback to the game designer (small group member). Feedback should be given to your group members in the form of a reply to their forum post.
The designer should modify the game to incorporate the feedback given.
When modified, "publish" your game. In your small group forum, under the Core Mechanics Topic, create a new post with your updated game link attached.
No response necessary or further critique required. However, you are encouraged to play the new version and compare it with the original.