M3

yellow gearsOverview

In this module, you will explore some of the features that make games powerful learning environments for players. You'll begin by looking at the interplay between the player’s identity and the identity of the character played in game. You'll move on to some of the mechanics that work to make games effective learning experiences. Finally, you will explore the design of games as a practice of composing meaning, i.e., as a form of literacy.

Topic 3-A: Learner Identity through Play

Topic 3-B: Building Blocks of Game Design

Topic 3-C: Game Design as Literacy

Topic 3-D: Game-Based Lesson Plan: Part 2

Activity Checklist

Open the Learning Activity Checklist (pdf).

The Checklist can be saved to your local drive by clicking Save Save button on the toolbar. As you complete Module Assignments, check them off on this electronic copy. Alternatively, you can print a copy to complete.

Module Three Objectives

At the completion of this module, you will be able to:

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